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Agility SDK 1.602.4

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This is a bug-fix-only update to 1.602.0. No new features.

NuGet Gallery | Microsoft.Direct3D.D3D12 1.602.4

Bug Fixes
  • Fixes bug in GBV to skip bounds checks on static descriptors already bounds-checked on the CPU timeline
  • Fix false OBJECT_DELETED_WHILE_STILL_IN_USE errors from debug layer
  • Fix deadlock in debug layer while validating placed resource virtual addresses
  • Fix crash in ResolveQueryData due to race

 

The post Agility SDK 1.602.4 appeared first on DirectX Developer Blog.


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